![]() ![]() Higher difficulty levels are unlocked for each project by doing the lower difficulty level for that project multiple times. Projects unlock as the cooperative gains levels. There are many types of projects available. After starting, collectively harvest the produce needed while the clock is going.ĭuring a cooperative tournament or a manifold cooperative tournament, projects will also give co-op points equal to the amount of co-op XP given if a project is completed on time. Now, you have the opportunity to leave the native lands of your farm and set off for the cold north, where you and Nils build a remarkable Viking village out of the ground. A new adventure is waiting and Nils Nordson needs your help. Every day, one project is set as bonus the bonus project will give a higher than usual amount of co-op XP. ApSummer is coming, but the next journey will take you out into the cold. Difficulty levels for a certain project all have the same time limit but require increasing quantities of products and give increasing amounts of co-op XP. When beginning a project, owners and deputies can choose a difficulty level from one to five. Projects can be started by co-op owners and deputies and can also be canceled by owners and deputies. The number of loyalty points awarded is based on the relative amount of products each player contributed. If the cooperative is able to collectively harvest the required amount of products before the time runs out, the co-op will receive co-op XP and the players who contributed products will receive loyalty points. Each project type has specific farm products it requires and a time limit. Cooperative projects require members of a cooperative to work together to harvest farm products from orchards, meadows, fields, and fishing piers. ![]()
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